Subnautica 2 will enter Early Access on May 14 at 8:00 a.m. PT / 11:00 a.m. ET. The game is set to launch on Xbox Series and PC through Steam, Epic Games Store, and Microsoft Store, with a $29.99 price tag. It will also be available via Game Pass. The project is being developed by Unknown Worlds Entertainment, the studio behind Subnautica and Subnautica: Below Zero.

This date does not mark a full release. Instead, it opens the game’s public development phase. Subnautica 2 remains an underwater survival adventure set on a new alien world, with a structure that can be played solo or in online co-op with up to four players. That setup makes the May 14 launch the first playable public step for the project, not its final version.
At launch, the game is focused on exploration, resource gathering, base building, and surviving the depths. The new planet brings fresh biomes and a different narrative frame from the earlier entries, but the core loop is still recognizably Subnautica: dive deeper, learn what the world hides, and use the right tools to stay alive. The Tadpole submersible will help players cross dangerous areas, while bases will act as safe return points during longer expeditions.
Unknown Worlds says Early Access will be used to expand Subnautica 2 over time with more biomes, creatures, tools, vehicles, and story content. In practical terms, that means the version arriving on May 14 is only the starting point of a longer roadmap, with the game growing while players are already inside it. For series followers, the key takeaway is simple: Subnautica 2 finally has a concrete public release date, and it is launching across multiple platforms with Game Pass support from day one.
Until release, the game’s direction remains clear: a survival adventure built around exploration and gradual progression in an alien ecosystem full of hazards. If you want to keep track of future updates, you can also check the dedicated Subnautica 2 game page on Playority.
