Guns of Eschaton has received its first extended gameplay video, giving a clearer look at the FPS Soulslike from Eschatology Entertainment and 4Divinity. The footage follows the Gunslinger with No Name and a co-op companion as they travel from West to East across an apocalyptic America, where frontier imagery is twisted through occult horror, hostile factions, and survival-focused gunfights. The mood is not built around fast arcade shooting, but around tense encounters where every enemy can turn a room, road, or ruin into a deadly standoff.

The Gunslinger fights with a Smith & Wesson revolver dedicated to a deceased friend, supported by different ammunition types, prayers, and the Codex. That knowledge base gives players a way to study enemies and uncover weaknesses, making preparation as important as aim. Combat is framed around deliberate pressure: bullets matter, parries have to be calculated, and occult abilities can shift the outcome when used at the right moment. The Soulslike influence comes through that sense of risk, where surviving means reading threats carefully instead of simply firing faster.
The extended gameplay also introduces Widow, an enigmatic alchemist and leader of V.I.T.R.I.O.L. Co., one of the game’s seven factions. Her territory is a pocket-sized dystopia built on Hermetic alchemy and the vision of her late husband’s world engine. Within that system, humans are fused with machines in pursuit of the Magnum Opus, with part of the plan tied to creating a perfect body for Widow herself. The encounter points to a world where each faction has its own ideology, horror, and rules of survival.
Set in a reimagined nineteenth-century America, Guns of Eschaton combines firearms, talismans, occult powers, armor, consumables, and deep character progression. Players can shape their gunslinger through active and passive abilities, weapon synergies, ammunition choices, and techniques learned from legendary gunslingers. The world is also the final original universe from the late Viktor Antonov, art director behind Half-Life 2 and Dishonored. The full game will support both solo play and co-op progression, letting players face the Apocalyptic West alone or with allies.
