Mina the Hollower now has a firm release date: Yacht Club Games will launch the action-adventure on May 29 for PlayStation 5, Xbox Series, Switch 2, PlayStation 4, Xbox One, Switch, and PC. On PC, the game will be sold through Steam, GOG, and the Humble Store, with a confirmed price of $19.99.

The date matters because it gives the project a clear launch window across a wide range of platforms at once, including Nintendo’s next Switch hardware and the current console generation. For Yacht Club Games, best known for Shovel Knight, this is the first concrete release target attached to a game that has been positioned as a new take on 8-bit action-adventure design.
Mina the Hollower keeps the retro look, but it is built with modern presentation in mind. The Game Boy Color-inspired art style is paired with widescreen visuals, more detailed animation, and tighter controls. Players take control of Mina, a Hollower sent to rescue a cursed island, and movement is a key part of the design. She can burrow under hazards, slip past monsters, and use that mobility to change how exploration and combat flow from one area to the next.
Combat is not limited to the Nightstar whip. Mina can also equip other weapons with different move sets, along with Sidearms and Trinkets that add extra effects and tactical options. Leveling also plays a role, letting players shape Mina around a preferred approach instead of forcing a single fixed build. That flexibility should matter for a game built around secrets, branching paths, and a world that is meant to loop back on itself.
The broader structure points to an interconnected adventure rather than a simple sequence of stages. Boss encounters, hidden routes, and discoverable items all fit into that larger layout, while the tone leans into Victorian Gothic horror without losing the colorful personality that Yacht Club Games has shown in past work. Jake Kaufman’s MSX-style soundtrack rounds out a release that now has both a date and a price, making the wait a lot more concrete.
