Monsters are Coming! will launch on Xbox Series on August 6 and will also be available through Game Pass. Developed by Ludogram and published by Raw Fury, it brings a tower-survivor roguelite to console with a simple core premise: keep a moving city alive while waves of monsters close in from every side. Runs revolve around gathering wood, stone, and gold, placing structures, and deciding how to spend each upgrade before the pressure ramps up again.

Progression is a major part of the structure. Between runs, players unlock options that can change how future attempts unfold, while the city keeps pushing toward the end goal and the enemy threat grows more dangerous. Boss fights, resource management, and the need to balance risk against reward all feed into the same loop, making each run a mix of tactical planning and direct combat decisions. The result is a release that adds a console version without changing the game’s central identity.
The PC version had already launched on November 20, 2025, via Steam and Microsoft Store. Confirmed language support is for English, French, German, Spanish – Spain, Japanese, Korean, Polish, Portuguese – Brazil, Russian, Simplified Chinese, and Turkish. The Xbox release therefore expands the game to a new platform while keeping the same subscription availability at launch through Microsoft’s service.
