Silver Pines launches on October 8 for PlayStation 5, Xbox Series, Switch 2, Switch, and PC via Steam and Epic Games Store. Wych Elm and Team17 have also made a PC demo available ahead of release, so the game can already be tried on computer before launch day.

The story follows private investigator Red Walker, who arrives in the rundown town of Silver Pines after a mysterious phone call points him toward Eddie Velvet. The setting is an abandoned American town with empty streets, blocked routes, and a constant sense that something is waiting just out of sight.
On the gameplay side, Silver Pines combines metroidvania-style exploration with survival horror puzzle solving and limited inventory and resource management. Its 2.5D presentation supports a layout built around locked doors, hidden paths, and interconnected areas, with every item and every bullet carrying real weight during exploration.
The game also leans on a distinct visual identity, with rotoscoped animation, a neo-noir aesthetic, and a classic horror tone filtered through a modern structure. Suspicious townsfolk, scattered clues, and shifting threats shape a journey that is more about uncovering what happened in Silver Pines than following a straight path from one objective to the next.
