Studio MDHR has announced two new Cuphead projects, giving the series two very different directions at the same time. The first is a brand-new hand-animated Cuphead video game, now in the earliest stages of development. It does not have a title, release window, or confirmed platforms yet, but it is described as a fresh adventure for the studio’s characters and as a larger project that will be shown more fully later.

The second project is Mighty Cuphead Adventure, an 8-bit action platformer developed by a small internal team. Its retro angle is more than a visual choice. The game is being programmed in classic Assembly Language and designed around the technical specifications of the Sega Master System, which gives the project a deliberately old-school structure. Instead of simply borrowing the look of a 1980s console game, it is being built around the kind of hardware rules that shaped that era.
Mighty Cuphead Adventure is planned for modern consoles and PC, but it will also be playable on a physical cartridge for the Sega Master System. That detail makes the project stand out from a typical retro-inspired release. It is not only aimed at players who want a new Cuphead spin on action platforming, but also at anyone interested in seeing a contemporary game treated like a real product for classic hardware.
The announcement was presented through a Special Bulletin, alongside a teaser trailer for Mighty Cuphead Adventure. Studio MDHR plans to share more about the 8-bit project in the months ahead, while the new hand-animated game remains much earlier in production. Together, the two reveals frame Cuphead’s next phase as both an expansion of its main animated identity and a focused experiment in authentic 8-bit design.
