Fall Up now has a release date: the 2.5D precision platformer from Unicellular Games, published by Astrolabe Games, will launch on December 3, 2026 for PlayStation 5, Xbox Series X|S, Nintendo Switch 2, PlayStation 4, Nintendo Switch and PC via Steam. A demo is already available on all platforms, while pre-orders are open on Switch. The announcement gives a clearer shape to a colorful, family-friendly adventure built around approachable levels, optional challenges and time trials for players who want to perfect every jump.

The protagonist is Labi, an Electro-Robo Bunny shaped by a technical mistake. Instead of receiving a normal mobility module, Labi was fitted with a thruster that gives him the shortest but most powerful legs among robots. That accident defines the whole moveset: running, stomping, dashing, double jumping and launching forward like a cannonball. The platforming is readable, but it still asks players to charge movement, choose angles and connect each jump to the layout of the level.
The Warp Ball adds another layer to traversal. Once found, it lets Labi teleport to the place where the ball lands, opening smarter routes through puzzles, walls, gaps and sudden hazards. Enemies are not only obstacles either. They can be stomped, provoked, manipulated or even protected, turning former threats into tools for reaching areas that would otherwise remain out of range.
Progression is built around Batteries scattered through each stage. Some sit along the main route, while others reward exploration and attention to small details. At the end of a level, the number of Batteries collected determines how many Gems are awarded, and Gems are needed to unlock new areas. Finding every Battery unlocks that level’s Time Trial, with one final Gem waiting for players who can clear the route efficiently.
The world mixes giant fruits, adorable robots, soft creatures and mechanical remains from a post-apocalyptic reality. Beneath the playful tone sits a story about memory, identity and what is left behind when seemingly pointless assembly lines keep running without anyone fully understanding why. Labi moves through vibrant scenes, meets strange characters and gradually pieces together the history that has been lost under all that color.
With more than twenty hours promised for a single playthrough, a gradual difficulty curve and optional content for serious challengers, Fall Up seems aimed at both relaxed platforming fans and players who enjoy repeating levels until the perfect route clicks. Players who want to follow it toward launch can use the Playority Calendar to save games to their account, receive notifications and keep personalized updates organized around release date, demos, pre-orders and platforms.
