Savara will launch on PlayStation 5 and Xbox Series on May 20. Developed by Doryah Games and published by Ankama, the action roguelite first arrived on PC via Steam on May 6, 2025, so the console debut brings it to a wider audience without changing its core structure.

The game focuses on fast combat, reading enemy patterns, and making careful weapon choices. Each weapon has different traits, and the game asks players to adapt both loadout and strategy from run to run, because using the right combination can be the difference between pushing forward and starting over.
Confirmed details include four weapon styles, six variants, and more than 90 divine blessing powers to unlock. Resource gathering, blacksmith upgrades, and offerings to a divine statue also shape progression, giving each attempt more weight and making every defeat feed into the next run.
Savara’s setting revolves around festivities dedicated to Iop, the warrior god, turning each battle into a test of timing and endurance. That gives the game a clear identity within the action roguelite space, with repeated runs, equipment experimentation, and steady upgrades working together across the full experience.
For players waiting on the console version, the release date is now fixed and there is no remaining uncertainty around the launch. Savara is set to arrive on PS5 and Xbox Series with the same mix of speed, progression, and build variety already seen on PC.
