Serpent’s Gaze is set to enter Early Access on PC via Steam on May 25, 2026. Developed and published by Feeble Minds, the game is a third-person action RPG built around one-to-four-player co-op, tactical combat, recurring bosses, and a structure that blends Soulslike pressure with roguelike-style build progression.

Instead of procedural generation, the game uses handcrafted levels. That choice points to authored encounters, fixed spaces for bosses, and a more deliberate pace to each area. Replayability comes from the Curse system, which adds stacking modifiers from run to run, including invading enemies, minibosses that hunt the player, and environmental hazards that can change how each attempt unfolds.
Progression also leans on blessings, relics, and upgrades found during a run. Those systems are meant to support different builds, so a weapon choice or a relic pickup can shift how a run plays out. Feeble Minds also highlights an Awareness system that makes successful runs progressively harder, adding another layer to the game’s long-term challenge.
Co-op is the main setup, but the game can also be played solo. The setting moves through an ancient desert, its ruins, and a city ruled by different factions, while the story follows a scion created by the tree god Magnolia to defeat rival gods and usurpers. Steam lists support for English, French, German, Spanish, Japanese, Korean, Brazilian Portuguese, Russian, Simplified Chinese, and Traditional Chinese, with full audio support marked for some languages. At launch, the game is confirmed for PC Windows only.
