Calame has been announced as a single-player isometric strategy RPG. It is set to launch on PC via Steam in 2026, with PlayStation 5 and Xbox Series versions following in 2027. A demo is already available ahead of the game’s appearance at Steam Next Fest: June 2026 Edition.

Combat is built around grid-based battles, unit facing, positioning, and class synergies. The roster includes melee specialists, ranged fighters, mages, and support units, giving players room to build different party setups. The standout system is called “Correction”: it lets players alter the battlefield during combat and use the terrain as part of the strategy.
The story follows a rebellion fighting the King of Light in Westalia, where reputation can become a destructive force. Kenmare seeks freedom for the people, while the Panthers want to reclaim the throne, so the alliance at the center of the campaign is driven by survival rather than agreement. That tension feeds into the game’s choice system, which affects political alignment, faction relationships, and the army’s long-term development.
Choices made at camp and during narrative events also unlock passive traits that reshape how the squad performs. Between battles, the game adds RPG progression through leveling, skill unlocks, and gear collection, so the campaign is not limited to tactical fights alone.
