Game Announcement

The Sinking City 2 set for summer 2026 on PS5, Xbox Series and PC

By Naares 2 min read
The Sinking City 2 set for summer 2026 on PS5, Xbox Series and PC

The Sinking City 2 is due in summer 2026 on PlayStation 5, Xbox Series, and PC, with release planned across Steam, Epic Games Store, and GOG. Frogwares is framing the sequel as a stronger move into survival horror while keeping the investigative side that helped define the original game. The studio, which develops and publishes the project, is clearly aiming for a sequel that can appeal both to returning fans and to players looking for a more combat-driven horror experience.

The Sinking City 2
The Sinking City 2
Release: 18 Aug 2026
PC (Microsoft Windows)PlayStation 5Xbox Series X|S
Open game page

This time, the story unfolds in a flooded version of Arkham, where players take control of Calvin Rafferty. A ritual goes wrong, his girlfriend Faye is left trapped in a strange sleep, and Calvin has to cross the ruined city in an attempt to bring her back. The setting leans into drowned streets, collapsed buildings, and creatures that twist the dead into dangerous walking puppets, keeping the mood firmly rooted in Lovecraftian horror.

Combat, survival, and exploration are the main pillars. The game uses 1920s-inspired firearms and melee weapons, while resources stay scarce and inventory management matters throughout the journey. Investigation is still present, but it is positioned as an optional layer for players who want to dig into side cases, puzzles, secrets, and lore. That should make the pacing tighter and the overall structure more focused on tension, movement, and hard choices.

More broadly, the sequel seems designed to shift the series toward a clearer survival horror identity. Instead of making investigation the central loop, The Sinking City 2 appears to give more room to combat encounters, resource pressure, and traversal through a hostile city. The Lovecraftian tone remains central, along with moral ambiguity and a more personal story built around loss, which gives the project a distinct direction without abandoning the series’ roots.

Scroll to Top